Vampires (The Sangrael)
Origins: Cursed by the Blood Moon Primordial.
Traits:
- Age determines power (elders control blood magic, neonates struggle with thirst)
- Clans: Duskborn (rebel anarchs), Vein Lords (aristocrats), Hollowgullets (sun-resistant but sterile)
Weakness: Silver, sunlight, and broken oaths.
Werewolves (Luna's Maw)
Origins: Born from the Wolfmother's curse.
Traits:
- Transform during lunar phases (full moon = uncontrollable rage)
- Packs: Alphas command with pheromones, Omegas heal through moonlight
Weakness: Wolfsbane, silver, and their own hunger.
Spirits (The Unbound)
Origins: Souls trapped by unfinished business or dark magic.
Traits:
- Wraiths (vengeful), Poltergeists (chaotic), Specters (observers)
- Can possess objects or mortals; but risk fading forever
Weakness: Salt circles, true names, and being forgotten.
Familiars (Shadowkin)
Origins: Magically bonded servants (willing or enslaved).
Traits:
- Take animal forms (bats, black cats, ravens)
- Can sense magic and lie detect but must obey their master's blood
Weakness: Broken contracts turn them to stone.
Dark Fae (The Wyldfangs)
Origins: The Unseelie Court's exiled outcasts.
Traits:
- Glamour magic (illusions, charm)
- Divided into Thornweavers (sadistic) and Mothwing (mournful)
Weakness: Cold iron and broken promises.